Genome
DATE: February 2009
ROLE: Concept, Design, & Artwork
SCHOOL: The University of Illinois At Chicago
PLATFORM: Desktop/Tablet/Mobile
DESCRIPTION:
Genome was conceived as a mobile application in the same vein as Guitar Hero, a popular rhythm-matching video game. The object of the game was to quickly tap the correct matching nucleotides in a one-sided sequence of DNA, a task that would “resurrect endangered and extinct species.” The game was to be created in Unity 3D, and some images from the game prototype can be found below:
SCREEN CAPTURES & CONCEPT ART:
Screenshot 01: Title Screen
Screenshot 02: Main Menu
Screenshot 03: Story Screen
Screenshot 04: How to Play (page 1)
Screenshot 04: How to Play (page 2)
Screenshot 05: Level Select Screen
Screenshot 06: Game Play Screen
Screenshot 06: High Scores Screen
Concept Image 01: User Experience Flow
Concept Image 02: Design Concept Art
Concept Image 03: Early Nucleotide Design